![]() Was Ruby and Sapphire a very personal game for you? I understand one of the characters is named after your daughter. My strongest desire at the time was that I didn't want it to end! I wanted to bring some elements of play that had never been seen before and make great games with the other staff. That's the context in which Ruby and Sapphire were being developed. JM: At the time of Ruby and Sapphire, we knew that Gold and Silver had done very well but there was talk about Pokemon being on a downwards trend or maybe was finished. When you took over as game director, what was the main thing you wanted to add to or change about the series?
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